Bioelectric Control Rifle
Launch an energy bullet to a specified location. When it hits a "beast" type enemy, it can be controlled as an ally (ineffective against bosses, and only effective in the Overworld) for 30 seconds. Cooldown: 60 seconds. If the energy bullet hits a controlled target again, you will lose control. The maximum number of controlled enemies is 1 with a maximum of 2 charges that can be stored.
Advancements
Stars | Effect |
---|---|
1 ★ | Control duration increased to 60 seconds, with a maximum of 3 charges that can be stored. |
2 ★ | While Bioelectric Control Rifle is deployed, increase jump height by 10% and damage by 6%. |
3 ★ | Reduce cooldown to 30 seconds. |
4 ★ | Increase frost damage by 2%. Effective even when undeployed. |
5 ★ | The maximum number of simultaneously controlled enemies is increased to 2, and enemies beyond the control limit will be automatically released. Increase damage boost to 12%. |