When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 106.00% of ATK. Targets can't receive any buffs for the next 6 seconds.
Increase shatter by 15%. After shattering the target's shield, increase all teammates' ATK by 15% for 30 seconds. This cannot be stacked.
Increase the current weapon's base HP growth by 10%.
After hitting a target with Moonchase, reduce their ATK by 5% and increase the user's ATK by 5% for 15 seconds (effect can be stacked up to 3 times by hitting multiple targets). Effect is doubled to grievous targets.
Increase the current weapon's base ATK growth by 20%.
Double stun duration from dodge skills.
Discharge deals more damage the further it travels, up to 100% more damage.
While on the ground, swing the spear to attack 5 times in a row.
24.7% of ATK + 1 and small knockback.
22.6% of ATK + 1 and small knockback.
47.2% of ATK + 2 and small knockback.
65.2% of ATK + 3 and small knockback.
114.95% of ATK + 6 and big knockback.
Jumping StrikeJump Attack x4
While airborne, tap normal attack to attack 4 times in a row in the air.
27.4% of ATK + 1.
23.2% of ATK + 1.
45.8% of ATK + 2.
110% of ATK + 6.
Crashing DriveJump Attack
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Crashing Drive. While falling, deal damage equal to 8% of ATK + 1 each hit. Upon landing, deal damage equal to 48.5% of ATK + 3 and knock the target down. The higher the location is when triggered, the higher the damage dealt, up to 600% of ATK.
Spear FlurryAttack x3 Attack
After the third normal attack, hold the normal attack button to trigger Spear Flurry. Strike the target and knock them into the air, dealing damage equal to 49.2% of ATK + 3. Tap again to continue attacking the airborne target, dealing up to 98% of ATK + 5 damage to a single target.
Sneak AttackCrouch Attack
Thrust the spear forward, dealing damage equal to 570% of ATK + 30.
Flying KickArrow keys Dodge Attack
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Flying Kick. Once hit the target, deal damage equal to 72% of ATK + 4, knock the target back significantly, and stun them for 1 second (non-Wanderer targets) or 0.5 seconds (Wanderers).
Lunging SmashDodge Attack
Tap normal attack during the short period after dodging to trigger Lunging Smash. Slam the long spear into the ground, dealing damage equal to 52.8% of ATK + 3 and knocking targets into the air.
Dodge right before getting hit to trigger a Phantasia, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.
Launch the target into the air and go airborne, dealing damage equal to 127.5% + 7 ATK. 25-second cooldown.
When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder, who jumps in the air and throws a lightning spear that causes area explosion to deal 296.7% x ATK + 16 damage plus paralyzing the target for 1 second.
When teamed up with Echo, allies within 10 meters around Echo gain a damage boost of 6% (excluding Echo).
- 162 cm
- 14 Aug
- Jeannie Tirado
- 大久保瑠美 (Rumi Okubo)