Garnett
SSR SimulacrumWeapon

Pine Comet





Weapon Effects
Flame
Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.
Flame Resonance
Increase flame ATK by 20% and flame resistance by 40%. Activate by equipping 2 or more flame weapons. This set effect also works with weapons in the off-hand slot. Effect does not stack with Flame Resonance.
Explosive Flame - Field
When Pine Comet hits an enemy with any attack, deal damage equal to (1500% of ATK + 25% * max HP + 900% * sum of all elemental resistances + 3000% * crit dmg) to nearby targets, which can be triggered once every 1.5 seconds. This damage is seen as normal attack damage. For every weapon different than Flame equipped, increase the explosion damage by 2.5. This damage is not affected by damage increasing or decreasing effects other than the rare attributes of Titan Gear, and will not trigger normal attack effects.
Advancements
Stars | Effect |
---|---|
1 ★ | When a sparrowfeather hits a target, a diffusion effect is created, dealing damage equal to 85% of ATK on the initial target, and spreads the Ignited Sparrow effect to nearby targets while refreshing the duration of Ignited Sparrow. Cooldown: 5 seconds. |
2 ★ | Increase the current weapon's base ATK growth by 16%. |
3 ★ | When your HP is under 50%, consume 1 sparrowfeather every 0.5 seconds and recover 2% of max HP until max HP is reached or all sparrowfeathers are used. While not in a team, increase this effect to 4%. This effect also works in the off-hand slot. |
4 ★ | Increase the current weapon's base ATK growth by 32%. |
5 ★ | When you receive fatal damage, negate fatal damage once and gain immunity for a short period of time, and immediately get 60 sparrowfeathers and 1000 weapon charge. This effect can be triggered once every 60 seconds, and also works in the background. |
6 ★ | When you are in the ultimate state, increase flame damage by an additional 20%. |
Skills
Normal
- normal
Brush
Attack x7 When on the ground, press normal attack to perform seven consecutive attacks.
277% of ATK + 15.
232% of ATK + 12.
280% of ATK + 15.
277% of ATK + 15.
315% of ATK + 17.
718% of ATK + 38.
1,199% of ATK + 63.
- normal
Flying Text
Jump Attack x7 While airborne, press normal attack to attack 7 times in the air while consuming endurance.
264% of ATK + 14.
264% of ATK + 14.
215% of ATK + 11.
264% of ATK + 14.
309% of ATK + 16.
718% of ATK + 38.
1,199% of ATK + 63.
- normal
Manga
Attack x2 Attack Spinning attack, dealing damage equal to 1,220.9% of ATK + 64 to nearby targets and knocking them back.
After triggering Man Book, use normal attack to trigger Ranhan.
Arc displacement, dealing damage equal to 143.6% + 8 to nearby targets, and floating them.
After triggering Ranhan, press normal attack to trigger Falling Paper.
After triggering Falling Paper, press and hold normal attack to trigger Finishing Touch.
- normal
Falling Paper
Attack x5 Attack Kick the target, dealing damage equal to 287.3% of ATK + 15 to nearby targets and float them. Then release the Suzaku attack, dealing damage equal to 359.1% of ATK + 19 to nearby targets, and finally fall from the sky, dealing damage equal to 790% of ATK + 42 and float the target. After triggering Falling Paper, press and hold normal attack to trigger Finishing Touch.
- normal
Finishing Touch
Jump Attack Attack Erupts flames, dealing damage equal to 754.1% of ATK + 40 to the target in front.
- normal
Easily Cut
Jump Attack Fall from the sky, dealing damage equal to 395% of ATK + 21 to nearby targets and floating them when landing.
- normal
Small Seal Script
Every time a normal attack hits an enemy, there is a 50% chance to generate calligraphy characters.
Yan: Condensed Yan energy, dealing damage equal to 200% of ATK + 11 to the target, can be triggered once every 12 seconds.
Break: Detonate the flames, dealing damage equal to 50% of ATK + 3 to nearby targets. Can be triggered once every 7 seconds.
Attract: Pull flames, absorb nearby targets and deal damage equal to 200% of ATK + 11. Can be triggered once every 15 seconds.
- normal
Sparrowfeather
Pine Comet's attacks can launch a sparrowfeather to the locked target, dealing damage equal to 120% of ATK to nearby targets. Can be triggered every 1 second.
When Pine Comet is in the off-hand slot, any attack of other weapons can also launch a sparrowfeather to the locked target. Can be triggered once every 2 seconds.
The initial amount of sparrowfeathers is 30, and it can stack up to 60.
Dodge
- dodge
Dodge
Dodge right before getting hit to trigger a Phantasia, cooldown 15 seconds, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.
Passive: Gain 15 sparrowfeathers on yourself.
- dodge
Inkstone Drop
Arrow keys Dodge Attack Splash pen and ink, dealing damage equal to 603.3% of ATK + 32 to nearby targets.
Passive: Slow nearby targets by 65% for 2 seconds (not effective against bosses or players), and form a line of fire, apply a 50% deceleration effect on nearby targets, and deal damage equal to 120% of ATK + 6 every second for 7 seconds (multiple lines of fire do not increase the damage).
- dodge
Pen
Arrow keys Dodge Attack Splash pen and ink, dealing damage equal to 1,285.2% of ATK + 68 to nearby targets.
Passive: Apply a 65% slow effect on nearby targets for 2 seconds (not effective against bosses or players), and form a circle of fire, apply a 50% deceleration effect on nearby targets and deal damage equal to 120% of ATK + 6 every second for 7 seconds (multiple circles of fire do not increase the damage).
Skill
- skill
Four-Way Sparrow
Turn yourself into multiple ink clones, gain temporary invincibility and deal damage equal to 480.8% of ATK + 25 to nearby targets, then gather ink to release ink power, absorb nearby targets and deal damage equal to 1,169.3% of ATK + 62.
Cooldown: 25 seconds.
Gather the ink clones on the field, and release the Suzaku form, dealing damage equal to (amount of calligraphy characters on the field + amount of ink clones, up to 8) * 531.6% of ATK to nearby targets, enter the ultimate state, and ignore 30% of flame resistance on targets for 30 seconds.
Cooldown: 25 seconds.
Based on the amount on calligraphy characters collected, the ultimate status will provide different additional effects.
Effects:
When collecting 1 'discharge' character, increase discharge damage by 16%.
When collecting 2 'discharge' characters, increase shatter by 20%.
When collecting 1 'skill' character, increase skill damage by 16%.
When collecting 2 'skill' characters, reduce the cooldown of Four-Way Sparrow by 5 seconds.
When collecting 1 'dodge' character, increase dodge attack damage by 20%.
When collecting 2 'dodge' characters, instantly get 3 dodge attempts.
When collecting 1 'attack' character, increase normal attack damage by 20%.
When collecting 2 'attack' characters, gain 5% damage reduction during normal attack.
For every calligraphy character collected, gain 2 seconds of hyperbody, up to 16 seconds.
Passive: Calligraphy Characters
Using any weapon's weapon discharge/skill/dodge/normal attack will drop the corresponding calligraphy character.
Discharge: Use any discharge to drop 1 'discharge' character.
Skill: Use any weapon skill to drop 1 'skill' character.
Dodge: Use 2 dodges to drop 1 'dodge' character.
Attack: Use 4 normal attacks to drop 1 attack character.
A maximum of 2 characters of each type can be obtained.
Discharge
- discharge
Light Speculation
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder upon switching to this weapon, and sweep forward, dealing damage equal to 2,801% of ATK + 147 to nearby targets, knocking them back. Damage immunity lasts for 2.6 seconds while the skill is active (unavailable in Apex League).
Passive: Ignited Sparrow:
When using a Flame weapon's weapon discharge, add 1 stack of Ignited Sparrow to the target, dealing damage equal to 100% of ATK every second, lasting for 15 seconds. Up to 2 stacks can be added.
Upgrade Materials Lv. 0 to 170
- Augmentation
Details
Augments enhancement cap from Lv. 0 to Lv. 170 and raises weapon skills to Lv. 1739
35
32
65
65
65
10
10
10
54400
- Req. Wanderer Level 85
- Enhancement
Details
Enhances weapon from Lv. 0 to Lv. 17080800
80800
Meta
The following section includes opinions from site maintainers and the community.
Recommended Pairings
Recommended Matrices
Strongest recommendations come firstAwakening
Traits
Favorite Gifts
- Everyday Items
- Metal Items
- Domain 9
80
80
60
Other Info
Stats
- Gender
- Female
- Height
- 153 cm
- Birthplace
- ???
- Horoscope
- Leo
- Birthday
- 19 Aug

Voice Actors
- Chinese
- 葛子瑞