Molten Shield V2
Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.
Gain a stack of Strong Shield upon casting Discharge: Seething Rage.
Using a dodge skill or branch skill while in shield form grants a stack of Strong Shield, which grants 10% damage reduction for 15 seconds and stacks up to 3 times. Switching to axe form converts all Strong Shield stacks to Sharp Axe stacks, each of which increases damage dealt by 15% for 15 seconds. Switching to a different weapon cancels this effect.
Increase the current weapon's base HP growth by 16%.
While in shield form, branch/dodge attacks deal additional damage to targets equal to 4% of the user's current HP.
Increase the current weapon's base ATK growth by 32%.
After switching to a shield axe, immediately grant 30% damage reduction that diminishes by 10% every 3 seconds, down to a minimum of 10%. Switching weapons cancels this effect. Cooldown: 30 seconds.
Enhance conversion skills.
Shield Conversion Enhancement: Increase damage dealt by 60% and expand the radius of the flame zone by 30%.
Axe Conversion Enhancement: Does not share cooldown with Shield Conversion. For the next 5 seconds after using this skill, turns all damage received into HP (up to a maximum of 15% of the user's Max HP).
Normal AttackAttack x4
While on the ground, swing the shield axe to attack 4 times in a row.
Shield Form: 77.7% of ATK + 4 and knock the target back a short distance.
Axe Form: 135.2% of ATK + 7 and knock the target back a short distance.
Shield Form: 56.9% of ATK + 3 and knock the target back a short distance.
Axe Form: 79.4% of ATK + 4 and knock the target back a short distance.
Shield Form: 62.8% of ATK + 3 and knock the target back a short distance.
Axe Form: 119.9% of ATK + 6 and knock the target back a short distance.
Shield Form: 184% of ATK + 9 and launch the target into the air.
Axe Form: 221.3% of ATK + 12 and knock the target back.
Aerial StrikeJump Attack x3
While airborne or after jumping once, attack 3 times in a row.
Shield Form: 75.9% of ATK + 4.
Axe Form: 118.6% of ATK + 6.
Shield Form: 80.2% of ATK + 4.
Axe Form: 91.1% of ATK + 4.
Shield Form: 103% of ATK + 5.
Axe Form: 277.9% of ATK + 15.
Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds, unleash fire crash, dealing damage equal to 167.3% of ATK + 9 and inflicting a 1-second stun effect on the target.
Axe Form: Smash the target, dealing damage equal to 122.2% of ATK + 6 and knocking the target into the air.
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Air Branch attacks.
Shield Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 89.2% of ATK + 5 and suspend the target.
Axe Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 128.3% of ATK + 7 and suspend the target. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
Tap normal attack during the short period after dodging to trigger a Dodge Attack.
Shield Form: Unleash a flaming shield, dealing damage equal to 55.8% of ATK + 3 and knocking back targets. In addition, trigger an explosion that deals damage equal to 55.8% of ATK + 3, stun targets for 0.5 seconds, and reduce incoming healing effects on targets by 30% for 10 seconds.
Axe Form: Swing an axe to deal damage equal to 226.3% of ATK + 12, and reduce incoming healing effects on targets by 30% for 10 seconds.
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 373.8% of ATK + 20 and strongly suspends the target. Leave a large flame zone for 5 seconds that burns the target, dealing continuous damage equal to 233.6% of ATK + 12.
Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 309.5% of ATK + 16 to the target and knocking them back. Prevent the target from switching weapons for 5 seconds. Cooldown: 25 seconds. Shield Conversion and Axe Conversion share a cooldown.
When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 352% of ATK + 19. Taunt enemies for 5 seconds, during which gain 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted. Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.
Upgrade Materials Lv. 0 to 170
DetailsAugments enhancement cap from Lv. 0 to Lv. 170 and raises weapon skills to Lv. 17
- Req. Wanderer Level 85
DetailsEnhances weapon from Lv. 0 to Lv. 170
|Great set for both damage and shatter.|
|Decent option if you only use Molten Shield V2 for shield breaking.|
|High damage matrix when you have high crit rate.|
|A good substitute for SSR damage chips if you don't have them. Very useful against groups of mobs, i.e. in Bygone Phantasm.|
Each time Huma receives damage, gain 1 Fortitude mark and gain 1 more Fortitude mark if it is flame damage, up to 1 time per 1 second and 12 stacks in total. Upon using a weapon skill, use all Fortitude marks and gain an HP shield equal to the number of marks × 0.6% HP for 12 seconds. If Fortitude marks are used when the effect is stacked up to the maximum, then gain an HP shield equal to the number of marks × 0.9% HP.
- Everyday Items
- 167 cm
- 12 Jan
- Colleen O'Shaughnessey
- 高橋李依 (Rie Takahashi)