When the weapon is fully charged, the next attack will mark the target, causing an explosion after 5 seconds. Additionally inflict 25% of all damage received by the target while the mark exists, up to a total of 560.00% of your ATK. Only 1 mark can be added on a target at a time.
When pairing Shadoweave with other weapons, the Weapons Master effect can be created. Epiphyllum will appear around the target randomly and explode within 1-3 seconds, dealing 25% area damage.
Normal attacks now deal area damage upon hit. When there is another epiphyllum within the epiphyllum explosion area, increase the damage of each of the subsequent epiphyllum explosions by 10%, up to a maximum of 50%.
The epiphyllum generation interval from Moonlight Realm is now reduced to 0.5 seconds.
Increase the current weapon's base ATK growth by 16%.
The epiphyllum generation interval from Moonlight Realm is now reduced to 0.3 seconds. Epiphyllums will attach to the enemy.
The duration of Moonlight Realm is now increased to 20 seconds.
Increase the current weapon's base ATK growth by 32%.
While under the effect of Moonlight Realm, gain 30 weapon charge every second and increase the damage of discharge skills by 15%.
Moonlight Realm can be activated up to 2 times. Gain 1 charge from skill cooldown. Gain 1 charge from using discharge skills 3 times (effective in the background). The ATK bonus while inside Moonlight Realm is increased to 23%.
Normal AttackAttack x5
While on the ground, use Shadoweave to launch 5 consecutive attacks.
59.9% of ATK + 3.
57.1% of ATK + 3.
49.5% of ATK + 3.
114.2% of ATK + 6.
152.2% of ATK + 8.
Aerial DischargeJump Attack x5
While airborne, use normal attack to attack 5 times in a row.
30.6% of ATK + 2.
55.6% of ATK + 3.
48.2% of ATK + 3.
111.2% of ATK + 6.
148.3% of ATK + 8.
Scattered SoilAttack Attack
After the second normal attack on the ground or in mid-air, hold normal attack to trigger Scattered Soil. Attack the target position, dealing damage equal to 83.2% of ATK + 4 and knocking the target down.
Passive: After unleashing Scattered Soil on the ground, rapidly tapping normal attack will immediately unleash Brief Bloom (fully charged).
Hold normal attack to unleash Brief Bloom. Can be charged for up to 3 stacks, with hyperbody and control immunity during charging.
73.9% ATK + 4.
146.2% of ATK + 8.
246.4% of ATK + 13.
Falling ShadowJump Attack
Hold normal attack in mid-air to trigger Falling Shadow. Plummet from the skies, dealing damage equal to 160% of ATK + 8 and knocking the target down.
Dodge right before getting hit to trigger a Phantasia, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.
Leafy GreenDodge Attack
Unleash Leafy Green at the target while performing a backflip, dealing damage equal to 70% of ATK + 4, generating 1-3 epiphyllums upon hit, and forming a Green Field that lasts for 5 seconds. When enemies in the Green Field lock onto the Wanderer, their movement speed is reduced by 50%.
Passive: Can be unleashed on the ground or mid-air.
Passive: Immediately break the control if under control effect and automatically release Leafy Green without any cost of dodge. Skill cooldown lasts for 20 seconds.
Create a Moonlight Realm around yourself for 15 seconds. Your attack in the realm is increased by 15%, jumping ability increased by 20%, and endurance consumption reduced by 50%. Cooldown: 30 seconds.
Enter the special state Airbloom when using Shadoweave in the realm. Your fall speed is greatly reduced and you can perform multiple double-jumps. In this state, using the directional controls or jumping button while mid-air will perform a Roam and launch an attack on the target. Upon hit, deal damage equal to 66% of ATK + 3 and randomly generate 1-3 epiphyllums.
Passive: In the Moonlight Realm, 1 epiphyllum will be generated near 1 target every 0.8 seconds.
Passive: When you use Shadoweave in Moonlight Realm, an extra 50% of damage is dealt to enemies with less than 20% HP.
Passive: When you use Shadoweave in Moonlight realm, you will blink away from the target when incoming damage is detected. Cooldown: 10 seconds.
Flame: When Shadoweave is paired with 2 flame weapons, Moonlight Realm is converted to Flame: Moonlight Realm, which lasts for an extra 4 when burning targets seconds. Targets with shields take an extra 15% flame damage.
Volt: When Shadoweave is paired with 2 volt weapons, Moonlight Realm is converted to Volt: Moonlight Realm, with a 65% chance of not consuming a dodge attempt when dodging, and a 5% boost to dodge attack damage, and volt damage is boosted an extra 10%.
Frost: When Shadoweave is paired with 2 frost weapons, Moonlight Realm is converted to Frost: Moonlight Realm. While in Frost: Moonlight Realm, frost ATK is increased by 10%.
Physical: When Shadoweave is paired with 2 physical weapons, Moonlight Realm is converted to Physical: Moonlight Realm. While in Physical: Moonlight Realm, deal damage equal to 50% of ATK + 3 to targets within attack range every second.
Balance: When Shadoweave is paired with any two different elemental weapons (among flame, volt, frost, and physical weapons), the Wanderer's ATK is increased by 15% in the realm, and counted as activating flame, volt, frost, and physical resonance without resonance effects.
When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder and unleashes Gravity Weave with a stronger absorption force, dealing damage equal to 368.5% of ATK + 19. Then explode and create a ranged diffusion wave after 5 seconds, dealing damage equal to 184.3% + 10. Damage immunity lasts for 1.5 seconds while the skill is active (unavailable in Apex League).
Upgrade Materials Lv. 0 to 170
DetailsAugments enhancement cap from Lv. 0 to Lv. 170 and raises weapon skills to Lv. 17
- Req. Wanderer Level 85
DetailsEnhances weapon from Lv. 0 to Lv. 170
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Recommended MatricesStrongest recommendations come first
Increase epiphyllum explosion damage by 20%. Reduce all resistance by 7% upon hit by epiphyllums for 7 seconds. This effect does not stack.
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