Yulan
SSR SimulacrumWeapon

Pian Zhen





Weapon Effects
Ice Shell
Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151.00% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
Frost Resonance
Increases ATK by 20% and resistance to cold by 40%. To activate, equip at least 2 cold weapons. The effect of this kit works in the extra weapon box. It does not stack with other cold resonance or cold reaction effects, with cold resonance taking priority.
Ice Crusher - Swift Cut
When Pian Zhen is equipped, any weapon's discharge skill will deal 400% * Frost ATK + 6.7% of your Max HP + 240% * sum of your elemental resistances + 800% * your Crit Damage worth of damage to nearby targets. For every 0.5 seconds you are in combat, the next Swift Cut's damage will be increased by 1x, up to 30 times. If there is more than one Swift Cut, the maximum value is used. Swift Cut's damage is considered that of a discharge skill. If equipped with at least 1 Volt/Physical/Flame weapon, the Swift Cut damage multiplier is increased to 2.5x. Ice Crusher is not affected by damage boosting effects other than Titan equipment rare attributes, and does not trigger additional attack effects.
Advancements
Stars | Effect |
---|---|
1 ★ | In Martial Artist style, each time Pian Zhen expends 3 or more stacks of Inner Strength, 1 stack of Inner Strength is returned, the wanderer's final damage is increased by 5%, and Pian Zhen's normal and dodge attacks' damage is increased by 50% for 30 seconds. In Marauder style, each time Pian Zhen expends 3 or more stacks of Battle Spirit, 1 stack of Battle Spirit is returned, and the wanderer's final damage is increased by 5% for 15 seconds. |
2 ★ | Increase the current weapon's base ATK growth by 16%. |
3 ★ | In Martial Artist style, if you don't get a stack of Inner Strength within 4 seconds, you will gain 2 stacks next time (instead of 1). In any form, when Pian Zhen consumes 3 or more stacks of Inner Strength or Combat Spirit, the wanderer will restore 10% of their Max HP (20% when solo). This effect has a cooldown of 8 seconds in Marauder style, and no cooldown in Martial Artist style. |
4 ★ | Increase the current weapon's base ATK growth by 32%. |
5 ★ | After Pian Zhen consumes stacks of Inner Strength or Battle Spirit, gain the ability to block lethal damage 1 time and subsequently restore 20% of your Max HP (unavailable in Apex League), or 40% in solo play. This effect can only trigger once every 60 seconds. |
6 ★ | In Martial Artist style, Pian Zhen's normal and dodge attacks' damage is increased by 60%, and after consuming stacks of Inner Strength, final damage is increased by 10% for 30 seconds. In Marauder style, after consuming stacks of Battle Spirit, final damage is increased by 15% for 30 seconds. |
Skills
Normal
- normal
Punching
Attack x6 While on the ground, use a normal attack to make 6 consecutive attacks.
Punch combo can be released when you are in the Martial Arts / Marauder form; after you dodge any attack in the Martial Arts form, press normal attack to quickly trigger the fourth attack.
After the fifth attack in the Martial Arts form hits, it will cause a 2-second strong control freeze effect on the target (Not effective in Apex League and on bosses), and add a frozen state, dealing damage equal to 270% of ATK + 14 every second, lasting 8 seconds, this effect can be triggered on the same target at most once within 8 seconds.
132.2% of ATK + 7.
102.8% of ATK + 5.
107.7% of ATK + 6.
293.7% of ATK + 15.
569.8% of ATK + 30.
464% of ATK + 24.
- normal
Air Punch
Jump Attack x6 While in the air, use a normal attack to make 6 consecutive attacks, expending stamina.
Air Punch can be used when in Martial Arts style or Marauder style.
139.6% of ATK + 7.
122.2% of ATK + 6.
128% of ATK + 7.
278.3% of ATK + 15.
508.2% of ATK + 27.
453.7% of ATK + 24.
- normal
Forest Breaking Swallow
Attack x1-3 Attack When on the ground, when using the first to third general attacks, press and hold the general attack to trigger Forest Breaking Swallow.
Deal damage equal to 128.3% of ATK + 7 and absorbs nearby targets, then deals 299.3% of ATK + 16 damage to nearby targets and knocks back the target.
Forest Breaking Swallow can only be released when in Martial Artist form. After triggering Cloudbreak, tap the general attack to trigger Forest Breaking Swallow.
- normal
Snake Dance in the Sky
Attack x4-5 Attack When on the ground, when using the fourth to fifth general attacks, press and hold the general attack to trigger Snake Dance in the Sky.
Deals damage equal to 153.9% of ATK + 8 damage to nearby targets and suspends them.
Snake Dance in the Sky can only be used when in Martial Artist style.
After using Forest Breaking Swallow, pressing and holding normal attack can also trigger Snake Dance in the Sky.
- normal
Frosty Sky
Jump Attack x1-6 Attack While in the air, after using the first to sixth normal attacks, press and hold normal attack to trigger Frosty Sky.
Throws a weapon in the air, dealing 671.5% of ATK+ 35 damage to nearby targets.
Frosty Sky can be used in Martial Artist style or Marauder style.
- normal
Cloudbreak
Jump Attack Press and hold normal attack while in the air (tap when there is an enemy target), climbing, reverse jump attacking or using the jetpack to trigger Cloudbreak.
Falling from the sky, deal damage equal to 303.2% of ATK + 16 to nearby targets and knock them down upon landing.
Cloudbreak can be used in Martial Artist style or Marauder style.
- normal
Cycle of Life
Attack Press and hold normal attack to trigger Cycle of Life. Contiuously attract nearby targets, consuming stamina, and gain hyperbody. Cycle of Life can be used in Martial Artist style or Marauder style.
Dodge
- dodge
Dodge
Dodge right before getting hit to trigger a Phantasia, cooldown 15 seconds, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.
Dodge can be used in Martial Artist style or Marauder style. Dodging in Martial Arts style grants 5 seconds of Hyperbody.
- dodge
Mountains and Sea
Dodge Attack Press the normal attack button during a short window after dodging to use Mountains and Sea, dealing 362.5% of ATK +19 damage to nearby targets. Mountains and Sea can be used in Martial Artist style or Marauder style.
- dodge
Tempest
Arrow keys Dodge Attack Press the normal attack button during a short window after dodging while holding a directional key to use Tempest, dealing 342% of ATK +18 damage to nearby targets. Mountains and Sea can be used in Martial Artist style or Marauder style.
Skill
- skill
Offense & Defense
Pian Zhen has two fighting styles: Martial Artist style and Marauder style. Choose only 1 style in the Skill List -> Settings screen to select one--it cannot be switched during combat.
Martial Artist style: In combat, Pian Zhen's normal and dodge attacks' damage is increased by 40%. Using any weapon's normal or dodge attacks 3 times will grant 1 stack of Inner Strength, up to 10 stacks and up to 1 stack every 2 seconds. Outside of combat, all Inner Strength stacks are lost.
Marauder style: hitting a target grants Momentum, gaining 1 stack of Battle Spirit every 0.8 seconds for 60 seconds, up to 15 stacks. Outside of combat, all stacks of Battle Spirit are lost.
Passive: Frosty Air: While Pian Zhen is equipped, ignore 30% of the target's frost resistance. This effect also works in the background.
- skill
Abyssal Dive
Deals damage equal to 2730% of ATK + 144 to the target, cooldown 15 seconds. Pian Zhen consumes up to 5 stacks of Inner Strength. For every 1/2/3/4/5 stack(s) consumed, increase the damage of Abyssal Dive by 1.2/1.5/2.1/2.8/3.7 times.
After casting Abyssal Dive, frost damage is increased by 20% for 30 seconds.
After using Abyssal Dive, gain 2 dodge attempts.
Abyssal Dive can only be used in Martial Artist style. Building 5 stacks of Inner Strength will reset the cooldown of Abyssal Dive.
- skill
War Cry
Deals damage equal to 2730% ATK + 144 to the target, cooldown 15 seconds.
Pian Zhen consumes up to 5 stacks of Battle Spirit when using any weapon skill during Momentum. For every 1/2/3/4/5 stack(s) consumed, deal and additional 242%/503%/1049%/2351%/3930% of ATK damage, and an additional 270% of ATK + 14 per second for 5 seconds to nearby targets.
When using any frost weapon skill, gain 2 seconds of Hyperbody. War Cry can only be used in Marauder style.
Discharge
- discharge
Tiger's Step
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder upon switching to this weapon and deal damage equal to 2,394% of ATK + 126 to nearby targets and strongly suspend them.
Damage immunity lasts for 2.6 seconds while the skill is active (unavailable in Apex League).
Tiger's Step can only be used in Martial Artist style.
- discharge
Reactive
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder upon switching to this weapon and deal damage equal to 2,394% of ATK + 126 to nearby targets and strongly suspend them.
Damage immunity lasts for 2.6 seconds while the skill is active (unavailable in Apex League).
A successful hit will increase frost damage by 20% for 30 seconds and grant Momentum.
Using a discharge skill while Pian Zhen is the current weapon will recover 1000 weapon charge, up to once every 10 seconds. Reactive can only be used in Marauder style.
Upgrade Materials Lv. 0 to 170
- Augmentation
Details
Augments enhancement cap from Lv. 0 to Lv. 170 and raises weapon skills to Lv. 1739
35
32
65
65
65
10
10
10
54400
- Req. Wanderer Level 85
- Enhancement
Details
Enhances weapon from Lv. 0 to Lv. 17080800
80800
Meta
The following section includes opinions from site maintainers and the community.
Recommended Pairings
Awakening
Traits
Favorite Gifts
- Everyday Items
- Saved
- Domain 9
80
Other Info
Stats
- Gender
- Female
- Height
- 175 cm
- Birthplace
- Domain 9
- Horoscope
- Aquarius
- Birthday
- 9 Feb

Voice Actors
- Chinese
- 秦文静