Spear of Longinus

SSR rarity

Legend has it that these are the roots of the Tree of Life, possessing powers no one can withstand.

  • PhysicsFlame
    Element Physical/Flame
  • Tank
    Type Tank
  • S
    Shatter 12.00
  • A
    Charge 10.00
  • Attack 650 (Lv. 200, 0★)
  • HP 40000 (Lv. 200, 0★)
  • Crit 499 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200

Weapon Advancements (stars)

Affects weapon stats
0
0 1 2 3 4 5 6

Part of a set

Added in version 3.7

Weapon Effects

Armor Dissolve

When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger 1 time every 15 seconds on the same target.

Fusion of Mass and Flame

When the weapon deals damage, damage is calculated using the highest equipped physical/flame base ATK, the highest equipped physical/flame ATK percentage, and the highest equipped physical/flame damage boost, and the weapon is considered both a physical and flame weapon.

Physical Resonance

Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.

Flame Resonance

Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.

Reverent Spear: Swift Cut

When Spear of Longinus is equipped, any weapon's discharge skill will deal damage equal to 58.58% of physical ATK plus 0.78% of Max HP plus 29.29% of the sum of all the Wanderer's resistance types plus 107.4% of crit to nearby targets. While in combat, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage is counted as discharge skill damage. If there is 1 frost/volt weapon of any kind equipped, Reverent Spear damage is increased to 1.3 times. In addition, Reverent Spear damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

Each advancement requires 1x Spear of Longinus duplicate to upgrade.

Stars Effect
1 ★

Increase maximum Vengeance stacks from 10 to 15. After all stacks are consumed, additionally trigger an enormous Spear of Longinus. If the current weapon's element is physical or flame, deal the weapon's elemental damage equal to 2000% of ATK to nearby targets.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

While the Wanderer has an A.T. Field active, attacks can ignore a certain percentage of the damage reduction from a target's shield. This percentage is equal to 30% of the current A.T. Field's durability percentage plus 20%. When Fortitude Resonance is active, increase the Wanderer's shatter at a rate equal to 100% of the A.T. Field's durability percentage.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

For every 1 stack of Vengeance consumed, regenerate 6% of A.T. Field's maximum durability.

6 ★

Increase the physical damage boost granted while A.T. Field is active to 36% and the flame damage boost to 24%. When Fortitude Resonance is activated, while A.T. Field is active, nearby teammates ignore15% of their targets' shield's damage reduction. Also, reduce nearby targets' all resistance by 1200%. This effect cannot be stacked.

Skills

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200
  • Brandishing Spear: Forming Shadow Lv. 21

    Damage

    While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 163% of ATK plus 1029 and knock the target back. Second Attack: Deal damage equal to 190% of ATK plus 1200 and knock the target back. Third Attack: Deal damage equal to 315% of ATK plus 1989 and knock the target back. Fourth Attack: Deal damage up to 315% of ATK plus 1989 and knock the target back. Fifth Attack: Deal damage equal to 344% of ATK plus 2173 and launch the target.

    Attack x5
  • Thrusting Spear: Blinking Shadow Lv. 21

    Damage

    While airborne, use normal attack to attack 5 times in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 154% of ATK plus 973. Second Attack: Deal damage equal to 181% of ATK plus 1143. Third Attack: Deal damage equal to 299% of ATK plus 1888. Fourth Attack: Deal damage equal to 300% of ATK plus 1895. Fifth Attack: Deal damage equal to 326% of ATK plus 2059 and launch the target.

    JumpAttack x5
  • Reverent Spear: Raging Wave Lv. 21

    Damage

    While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Reverent Spear: Raging Wave. Continuously attack multiple times, dealing damage equal to 586% of ATK plus 3701 to nearby targets.

    AttackHold Attack
  • Charging Spear: Assassinate Lv. 21

    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Charging Spear: Assassinate. Dive down from above, dealing damage equal to 293% of ATK plus 1851 to nearby targets upon reaching the ground.

    JumpHold Attack

Upgrade Materials

0 200
0 200

Augmentation

Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 84000
  • Rockcore 39
  • Nano Coating I 35
  • Booster Frame I 32
  • Heart of Summit 65
  • Nano Coating II 65
  • Booster Frame II 65
  • Landsource 32
  • Nano Coating III 32
  • Booster Frame III 32

Req. Wanderer Level 100.

Enhancement

Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800

Meta

Analysis

Rating

Meta last updated by Zakum on March 15, 2024

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