Pactcrest ☆ Metz

SSR rarity

Since familiars and contract beasts can grant extraordinary powers to multiple girls, wouldn't it be more efficient for them to take direct action in combat? With this in mind, she decided to let her little helper set an example.

  • IceThunder
    Element Volt/Frost
  • SUP
    Type Support
  • S
    Shatter 12.00
  • A
    Charge 10.00
  • Attack 650 (Lv. 200, 0★)
  • HP 40000 (Lv. 200, 0★)
  • Crit 500 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200

Weapon Advancements (stars)

Affects weapon stats
0
0 1 2 3 4 5 6

Part of a set

Added in version 3.5

Weapon Effects

Force Impact

When the weapon is fully charged, the next attack applies Force Impact on the enemy for 45 seconds, increasing their frost and volt damage taken by 10% (and an additional 15% in team play). Force Impact replaces the target's grievous status, and targets with Force Impact cannot become grievous. Frost attacks will freeze targets with Force Impact for 2 seconds, and volt attacks will remove the buffs on targets with Force Impact. This effect can only trigger 1 time every 15 seconds on the same target.

Volt-Frost Fusion

When the weapon deals damage, damage is calculated using the highest equipped volt/frost base ATK, the highest equipped volt/frost ATK percentage, and the highest equipped volt/frost damage boost, and the weapon is considered both a volt and frost weapon.

Volt Resonance

Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Frost Resonance

Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Thunderbolt: Swift Cut

When equipped with Pactcrest ☆ Metz, weapon discharge skills deal initial damage equal to 46.87% of volt ATK plus 0.62% of the Wanderer's Max HP plus 23.43% of the sum of all the Wanderer's resistance types plus 85.93% of crit to nearby targets. While in the combat state, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage counts as discharge damage. If any flame or physical weapon is equipped, Thunderbolt damage is multiplied by 1.3. In addition, Thunderbolt damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Miraculous Turnaround

When challenging Bygone Phantasm and Sequential Phantasm with Pactcrest ☆ Metz equipped, gain an additional 15 seconds to the challenge duration. When challenging Origin of War, for every 1 Pactcrest ☆ Metz equipped by the team, the team gains an additional 25 seconds to the challenge duration, up to 50 seconds.

Advancements

Each advancement requires 1x Pactcrest ☆ Metz duplicate to upgrade.

Stars Effect
1 ★

Each Pink Chain Frenzy or Metz off-hand coordinated attack hit recovers HP equal to 12% of ATK. In team play, each hit recovers HP by 18%. When a Bestie takes damage that reduces their HP below 25% of their max HP, also recover HP equal to 30% of their Max HP and grant them damage immunity for 3 seconds. If the damage is fatal, then additionally prevent the lethal effect 1 time. Can be triggered up to 1 time every 60 seconds.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

When non-Benediction Resonances are active, gain 2 additional uses of Metz Energy Wave, and increase volt damage and frost damage to bosses by 10%. When Benediction Resonance is active, gain 1 additional use of Million-Metz Shockwave, and now recover HP equal to 15% of the Bestie's Max HP to Bestie.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

Increase damage dealt by Metz off-hand coordinated attack and Metz Energy Wave by 30%.

6 ★

While Pact Amplification is active, increase volt and frost damage boost effects by 10% and 4% respectively. Metz Halo increases nearby teammates' final damage by 20% and shatter by 25%. This effect does not stack.

Skills

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200
  • Firefly Wave Lv. 21

    Damage

    While on the ground, use normal attack to launch 5 attacks in a row. First Attack: Deal damage equal to 112% of ATK plus 707 and knock the target back. Second Attack: Deal damage equal to 154% of ATK plus 973 and suspend the target. Third Attack: Deal damage equal to 220% of ATK plus 1389 and knock the target down. Fourth Attack: Deal damage up to 243% of ATK plus 1535 and suspend the target. Fifth Attack: Deal damage equal to 229% of ATK plus 1446 and knock the target down.

    After triggering Firefly Wave, tap and hold normal attack to trigger Phantasmic Rhythm.

    While in the combat state, when Pactcrest ☆ Metz is in the off-hand slot, Metz remains on the battlefield for coordinated attacks. Metz is considered a summon, and each attack deals damage equal to 20% of ATK to nearby targets. The type of elemental damage dealt will be that of the current weapon. When Benediction Resonance is active: When in the non-combat state, the first attack from Firefly Wave appoints 1 teammate as "Bestie" and summons up to 1 Metz to follow the Bestie. Using Metz Halo recovers HP equal to 100% of the Wanderer's ATK to nearby teammates every second, and increases their final damage by 5%. This effect does not stack. Metz stops following the Bestie when the Wanderer is knocked down, or when Metz gets too far from the Wanderer.

    Attack x5
  • Flying Star Wave Lv. 21

    Damage

    While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 112% of ATK plus 707. Second Attack: Deal damage equal to 154% of ATK plus 973. Third Attack: Deal damage equal to 220% of ATK plus 1389. Fourth Attack: Deal damage up to 243% of ATK plus 1535. Fifth Attack: Deal damage equal to 229% of ATK plus 1446.

    JumpAttack x5
  • Pink Chain Frenzy Lv. 21

    DamageHyperbody

    When on the ground, tap and hold normal attack to trigger Pink Chain Frenzy. Command Metz to attack a target, during which the Wanderer gains hyperbody and consumes endurance. Every attack that lands deals damage equal to 167% of ATK plus 1055 to nearby targets.

    Hold Attack
  • Phantasmic Rhythm Lv. 21

    Damage

    While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Phantasmic Rhythm. Transform into Metz and dash forward, dealing damage equal to 282% of ATK plus 1781 to the targets ahead, then pounce on a target, dealing damage equal to 282% of ATK plus 1781.

    AttackHold Attack
  • Familiar Descent Lv. 21

    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Familiar Descent. While falling, deal damage equal to 173% of ATK plus 1093 each time the target is hit.

    JumpHold Attack

Upgrade Materials

0 200
0 200

Augmentation

Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 84000
  • Magcore 39
  • Acidproof Glaze I 35
  • Nanofiber Frame I 32
  • Heart of Lightning 65
  • Acidproof Glaze II 65
  • Nanofiber Frame II 65
  • Lightningsource 32
  • Acidproof Glaze III 32
  • Nanofiber Frame III 32

Req. Wanderer Level 100.

Enhancement

Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800

Meta

Analysis

Rating

Meta last updated by Zakum on March 15, 2024

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