Nightingale's Feather
Blends perfectly into the gloomy night.
- Element Physical
- Type Damage
- B Shatter 6.00
- A Charge 10.00
- Attack 420 (Lv. 200, 0★)
- HP 25882 (Lv. 200, 0★)
- Crit 323 (Lv. 200, 0★)
Weapon Enhancements (levels)
Affects skill damage and weapon statsWeapon Advancements (stars)
Affects weapon statsPart of a set
- Bai Ling
- Shatter
- B 6.00
- Charge
- A 10.00
- Nightingale's Feather
- Shatter
- B 6.00
- Charge
- A 10.00
- Bai Ling
Weapon Effects
Grievous
When the weapon is fully charged, the next attack will cause enemies to become grievous for 7 seconds, increasing their damage received by 20% and dealing damage equal to 100.00% of ATK. When in team play, physical damage dealt to grievous targets is increased by an additional 20%.
Advancements
Each advancement requires 1x Nightingale's Feather duplicate to upgrade.
Stars | Effect |
---|---|
1 ★ | Restore 1 dodge attempt every fifth normal attack or after using Piercing Shot. |
2 ★ | Increase the current weapon's base ATK growth by 10%. |
3 ★ | Increase headshot damage by 30%. |
4 ★ | Increase the current weapon's base ATK growth by 20%. |
5 ★ | Dodge skills inflict a grievous effect on targets for 7 seconds. |
6 ★ | Increase crit rate to grievous targets by 30% and crit damage by 50%. |
Skills
Weapon Enhancements (levels)
Affects skill damage and weapon statsQuickdraw Lv. 21
DamageWhile on the ground, draw the bow repeatedly to attack 5 times. First Attack: Deal damage equal to 45.5% of ATK plus 287. Second Attack: Deal damage equal to 40.7% of ATK plus 257. Third Attack: Deal damage equal to 73% of ATK plus 461. Fourth Attack: Deal damage equal to 113% of ATK plus 714. Fifth Attack: Deal damage equal to 104.8% of ATK plus 662 and knock the target back a short distance.
Attack x5Charged Arrow Lv. 21
DamageTap and hold normal attack to charge an attack. Deal base damage equal to 81.8% of ATK plus 517, and 50% more for each 1 second spent charging, up to 3 seconds. Deal double damage when scoring a headshot or when hitting an enemy's weak point, and knock the target down (headshots are ineffective against Wanderers).
Hold AttackArrow Rain Lv. 21
DamageAfter any normal attack, hold the normal attack button to unleash Arrow Rain, dealing up to 266.7% of ATK plus 1684 area damage to targets.
Attack x5Hold AttackAir Volley Lv. 21
DamageWhile airborne, use normal attack to attack 4 times in a row in the air. First Attack: Deal damage equal to 52.5% of ATK plus 332. Second Attack: Deal damage equal to 69% of ATK plus 436. Third Attack: Deal damage equal to 105% of ATK plus 663. Fourth Attack: Deal damage equal to 158% of ATK plus 998.
JumpAttack x4
Upgrade Materials
Augmentation
Increases max weapon level to Lv. 200
and raises weapon skills to
Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills
to Lv. 21.
Req. Wanderer Level 100.
Enhancement
Increases weapon level from Lv. 0 to Lv. 200