Thunderblades
Lethal, unpredictable and quiet.
- Element Volt
- Type Damage
- B Shatter 6.00
- A Charge 8.00
- Attack 650 (Lv. 200, 0★)
- HP 40000 (Lv. 200, 0★)
- Crit 500 (Lv. 200, 0★)
Weapon Enhancements (levels)
Affects skill damage and weapon statsWeapon Advancements (stars)
Affects weapon statsPart of a set
- Crow
- Shatter
- B 6.00
- Charge
- A 8.00
- Thunderblades
- Shatter
- B 6.00
- Charge
- A 8.00
- Crow
Weapon Effects
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 144.00% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
Advancements
Each advancement requires 1x Thunderblades duplicate to upgrade.
Stars | Effect |
---|---|
1 ★ | Attacking targets from behind increases crit rate of all dual blade attacks by 40%. Backstabbing an electrified target increases crit rate by 100% and crit damage by 30%. |
2 ★ | Increase the current weapon's base ATK growth by 16%. |
3 ★ | Increase damage by 30% to targets with less than 60% HP. |
4 ★ | Increase the current weapon's base HP growth by 32%. |
5 ★ | Triggering a Back Attack grants a 100% crit chance for the next 4 seconds and increases crit damage by 50%. Cooldown: 10 seconds. |
6 ★ | After using a skill, increase volt damage dealt to the target by 20% for 20 seconds. |
Skills
Weapon Enhancements (levels)
Affects skill damage and weapon statsTwin Blades Lv. 21
DamageWhile on the ground, brandish the pair of dual blades to launch up to 5 consecutive attacks. First Attack: Deal damage equal to 66.1% of ATK plus 418 and knock the target back a short distance. Second Attack: Deal damage equal to 80.3% of ATK plus 507 and knock the target back a short distance. Third Attack: Deal damage equal to 120.6% of ATK plus 631 and knock the target back a short distance. Fourth Attack: Deal damage equal to 106.5% of ATK plus 672 and knock the target back a short distance. Fifth Attack: Deal damage equal to 222.4% of ATK plus 1405 and knock the target back a short distance.
Attack x5Sky Flurry Lv. 21
DamageWhile airborne or after jumping once, use normal attack to attack 4 times in a row. First Attack: Deal damage equal to 72.2% of ATK plus 455. Second Attack: Deal damage equal to 42.2% of ATK plus 267. Third Attack: Deal damage equal to 101.2% of ATK plus 639. Fourth Attack: Deal damage equal to 151.8% of ATK plus 959.
JumpAttack x4Rapid Lunge Lv. 21
DamageAfter the third normal attack, hold the normal attack button to trigger Rapid Lunge. Upon hit, strongly suspend the target, dealing total damage equal to 127.2% of ATK plus 812.
Attack x3Hold AttackSpiral Drive Lv. 21
DamageTap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Spiral Drive. While falling, deal damage equal to 44% of ATK plus 265 each hit. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
DashAttackSneak Attack Lv. 21
DamageApproach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to 627% of ATK plus 3960.
DashAttack
Upgrade Materials
Augmentation
Increases max weapon level to Lv. 200
and raises weapon skills to
Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills
to Lv. 21.
Req. Wanderer Level 100.
Enhancement
Increases weapon level from Lv. 0 to Lv. 200