Unyielding Wing

SSR rarity

Combat armor crafted with a foot-blade as its core. Powered by the user's mental energy, it is the result of cutting-edge science and technology from before the Cataclysm, and explodes with terrifying power when necessary.

  • Ice
    Element Frost
  • DPS
    Type Damage
  • A
    Shatter 8.00
  • S
    Charge 12.00
  • Attack 625 (Lv. 200, 0★)
  • Resistance 156 (Lv. 200, 0★)
  • HP 40000 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200

Weapon Advancements (stars)

Affects weapon stats
0
0 1 2 3 4 5 6

Part of a set

Added in version 2.3

Weapon Effects

Ice Shell

When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151.00% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.

Frost Resonance

Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Advancements

Each advancement requires 1x Unyielding Wing duplicate to upgrade.

Stars Effect
1 ★

Receive Alyss's support when using any frost weapon skill in the Chilling Field, summoning Alyss to cast a discharge skill on the field, which is the equivalent of Wanderer casting a discharge skill. The skill that triggers the discharge skill will then be used again afterward. Alyss's supporting discharge skill and skill damage is equal to 70% of her skill's original damage.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

Receive Alyss's Support every time Starry Night is triggered and increase Starry Night and Hoarfrost Damage by 0% for 1 seconds. Stack up to 3 times.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

Increase the damage of Unyielding Wing's normal attack and Spatial Slice by 0%. The Wanderer receives Alyss's Protection upon taking lethal damage, protecting the Wanderer from death 1 time and making the Wanderer immune to damage for a short time. Cooldown: 1 seconds.

6 ★

Increase frost damage by 0% when Alyss's Support reaches 3 stacks.

Skills

In-game guidebook entry for Unyielding Wing
Instructions for Unyielding Wing. Learn how to use the skills for this type of weapon.

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200
  • Swan Arc Lv. 21

    Damage

    While on the ground, use Unyielding Wing to launch 5 consecutive attacks. First Attack: Deal damage equal to 101.3% of ATK plus 640 and knock the target back a short distance. Second Attack: Deal damage equal to 107.3% of ATK plus 678 and knock the target back significantly. Third Attack: Deal damage equal to 116.4% of ATK plus 735 and knock the target back a short distance. Fourth Attack: Deal damage equal to 141.8% of ATK plus 896 and suspend the target. Fifth Attack: Deal damage equal to 241.5% of ATK plus 1525 and launch the target.

    Attack x5
  • Sweeping Combo Lv. 21

    Damage

    While airborne, use normal attack to attack 5 times in a row in mid-air and consume endurance. First Attack: Deal damage equal to 72.1% of ATK plus 455. Second Attack: Deal damage equal to 65.6% of ATK plus 414. Third Attack: Deal damage equal to 115.8% of ATK plus 731. Fourth Attack: Deal damage equal to 131.1% of ATK plus 828. Fifth Attack: Deal damage equal to 343.9% of ATK plus 2172 and deliver a knockdown.

    JumpAttack x5
  • Dancing Flash Lv. 21

    DamageControlHyperbody

    While using Swan Arc, tap and hold normal attack to pull the targets together and deal damage equal to 303.9% of ATK plus 1919 to all targets within range. The last hit strongly suspends the target and deals damage equal to 95% of ATK plus 600. Passive: After entering Latent State for 4 seconds or using any weapon skill, become immune to damage during the next Dancing Flash.

    AttackHold Attack
  • Sweeping Dive Lv. 21

    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Pummel. While falling, deal damage equal to 95% of ATK plus 600 each hit and continuously consume endurance.

    JumpHold Attack
  • Waltz Lv. 21

    DamageHyperbody

    Tap and hold normal attack to deal damage equal to 104.5% of ATK plus 660 each time the target is hit. The last hit deals damage equal to 190% of ATK plus 1200. Gain hyperbody during this time and continuously consume endurance.

    Hold Attack

Upgrade Materials

0 200
0 200

Augmentation

Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 84000
  • Icecore 39
  • Acidproof Glaze I 35
  • Nanofiber Frame I 32
  • Heart of Winter 65
  • Acidproof Glaze II 65
  • Nanofiber Frame II 65
  • Snowsource 32
  • Acidproof Glaze III 32
  • Nanofiber Frame III 32

Req. Wanderer Level 100.

Enhancement

Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800

Meta

Analysis

Rating

Meta last updated by Zakum on March 15, 2024

Banners