Lost Art
A gentle swing in the chaotic abyss will stir up a tempest that affects everyone's fate.
- Element Volt
- Type Damage
- A Shatter 10.00
- S Charge 12.00
- Attack 650 (Lv. 200, 0★)
- HP 40000 (Lv. 200, 0★)
- Crit 500 (Lv. 200, 0★)
Weapon Enhancements (levels)
Affects skill damage and weapon statsWeapon Advancements (stars)
Affects weapon statsPart of a set
Added in version 2.5Weapon Effects
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 144.00% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
Volt Resonance
Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
Advancements
Each advancement requires 1x Lost Art duplicate to upgrade.
Stars | Effect |
---|---|
1 ★ | After triggering Feedback, every Crystamax thorn will deal damage to nearby targets equal to 66.7% of ATK every 2 seconds for NaN seconds. |
2 ★ | Increase the current weapon's base ATK growth by 16%. |
3 ★ | Using the weapon skill or the discharge skill of any other weapon will generate 1 Crystamax thorn. |
4 ★ | Increase the current weapon's base ATK growth by 32%. |
5 ★ | Increase Feedback's Max HP recovery of Crystamax thorns to NaN%. |
6 ★ | After successfully using Harrah's Embrace, increase volt damage by an additional NaN% for NaN seconds. |
Skills
Weapon Enhancements (levels)
Affects skill damage and weapon statsWingspan Lv. 21
DamageWhile on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 98.9% of ATK plus 625 and knock the target back. Second Attack: Deal damage equal to 72.9% of ATK plus 460 and knock the target back. Third Attack: Deal damage equal to 138.1% of ATK plus 872 and suspend the target. Fourth Attack: Deal damage equal to 316.5% of ATK plus 1999 and knock the target back. Fifth Attack: Deal damage equal to 199.1% of ATK plus 1257 and knock the target down.
Attack x5Suppress Lv. 21
DamageWhile airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 113.7% of ATK plus 718. Second Attack: Deal damage equal to 89.6% of ATK plus 566. Third Attack: Deal damage equal to 175.1% of ATK plus 1106. Fourth Attack: Deal damage equal to 343.3% of ATK plus 2168. Fifth Attack: Deal damage equal to 170.6% of ATK plus 1077.
JumpAttack x5Advance Lv. 21
DamageControlWhile attacking on the ground, tap and hold normal attack to trigger Advance, dealing damage equal to 211.7% of ATK plus 1337.
AttackHold AttackDescent Lv. 21
DamageTap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Descent. Dive through the air, consuming endurance and dealing damage equal to 241.9% of ATK plus 1528 to nearby targets upon reaching the ground.
JumpHold Attack
Upgrade Materials
Augmentation
Increases max weapon level to Lv. 200
and raises weapon skills to
Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills
to Lv. 21.
Req. Wanderer Level 100.
Enhancement
Increases weapon level from Lv. 0 to Lv. 200
Meta
Analysis
Rating
Recommended Pairings
- Moonstar Bracelet
- Shatter
- S 11.50
- Charge
- S 11.50