Clover Cross

SSR rarity

A VR multiplayer shooting game that is incredibly popular in Mirroria specially designed this exclusive gun for their top player from a certain season. The customized physical model of the gun was also sent to the player, but nobody realized it could be used just like in the game...

  • Flame
    Element Flame
  • DPS
    Type Damage
  • S
    Shatter 12.50
  • A
    Charge 9.00
  • Attack 656 (Lv. 200, 0★)
  • HP 40000 (Lv. 200, 0★)
  • Crit 468 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
0 200

Weapon Advancements (stars)

Affects weapon stats
0 1 2 3 4 5 6

Part of a set

Added in version 2.2

Weapon Effects


When the weapon is fully charged, the next attack will ignite the target for 8 seconds, dealing damage equal to 58.00% of ATK every second. While ignited, targets' healing effect is reduced by 50%.

Flame Resonance

Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.


Each advancement requires 1x Clover Cross duplicate to upgrade.

Stars Effect
1 ★

Hitting a target 2 times with Cross Snipe creates an Optical Space for 12 seconds at the target location. After an enemy in the Optical Space triggers burn tally, burn tally will be triggered an additional 2 times. When an enemy leaves the Optical Space, their speed is reduced by 80% for 2.5 seconds. Cooldown: 12 seconds. Targets of Cross Snipe will be terrified (speed is slowed by 80%) for 1.5 seconds. Cooldown: 4 seconds.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

After Cross Snipe lands a critical hit, recover HP equal to 50% of the damage dealt (not exceeding 15% of own Max HP, Gas Explosion damage not included) and 50 weapon charge. Each stack of Tranquil Heart increases the final crit rate to 9%, up to 27%, converting up to 13.5% of crit damage.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

Ruthless Bomb Enhancement: While in the Burn Enhancement state, burn damage dealt to targets is increased to 30%. Deceitful Bomb Enhancement: Gas explosion damage ignores 30% of the target's flame resistance.

6 ★

Increase damage dealt by Cross Snipe by an additional 20%.


In-game guidebook entry for Clover Cross
Instructions for Clover Cross. Learn how to use the skills for this type of weapon.

Weapon Enhancements (levels)

Affects skill damage and weapon stats
0 200
  • Normal Attack Lv. 21


    While on the ground, attack 3 times in a row with the sniper rifle. First Attack: Deal damage equal to 44.2% of ATK plus 279 and knock the target back. Second Attack: Deal damage equal to 84.4% of ATK plus 533 and knock the target back. Third Attack: Deal damage equal to 176.9% of ATK plus 1117 and launch the target.

    Attack x3
  • Cross Snipe Lv. 21


    Tap and hold normal attack to charge an attack, dealing base damage equal to 26.1% of ATK plus 165. After charging, deal damage up to 180.4% of ATK plus 1139. Deal double damage for a headshot or when hitting an enemy's weak point, and launch the target (headshots are ineffective against Wanderers). Passive: Recover 300 weapon charge when Cross Snipe hits a burning target or lands a critical hit. Cooldown: 15 seconds. Passive: Speed is increased by 30% for 3 seconds after using Cross Snipe.

    Hold Attack
  • Boiling Noise Lv. 21


    After any normal attack, tap and hold normal attack to fire a laser projectile that explodes upon hitting the target, dealing damage up to 150% of ATK plus 947 to the target within range and suspending them.

    AttackHold Attack
  • Aerial Discharge Lv. 21


    While airborne, use normal attack to attack 3 times in a row in mid-air. First Attack: Deal damage equal to 47.6% of ATK plus 301 and knock the target back. Second Attack: Deal damage equal to 90.9% of ATK plus 574 and knock the target back. Third Attack: Deal damage equal to 190.5% of ATK plus 1203 and launch the target.

    JumpAttack x3

Upgrade Materials

0 200
0 200


Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 84000
  • Firecore 39
  • Nano Coating I 35
  • Booster Frame I 32
  • Heart of Lava 65
  • Nano Coating II 65
  • Booster Frame II 65
  • Sunsource 32
  • Nano Coating III 32
  • Booster Frame III 32

Req. Wanderer Level 100.


Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800




Meta last updated by Zakum on March 15, 2024