Staff of Scars

SR rarity

A mechanical staff with a cross rune carved into it. Capable of both forgiving sins or unleashing punishments.

  • Thunder
    Element Volt
  • SUP
    Type Support
  • B
    Shatter 4.00
  • A
    Charge 10.00
  • Attack 343 (Lv. 200, 0★)
  • Resistance 176 (Lv. 200, 0★)
  • HP 25882 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200

Weapon Advancements (stars)

Affects weapon stats
0
0 1 2 3 4 5 6

Part of a set

Added in version 1.0

Weapon Effects

Volt

When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 106.00% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.

Advancements

Each advancement requires 1x Staff of Scars duplicate to upgrade.

Stars Effect
1 ★

Heal all teammates within 10 meters for 100% of ATK after using a dodge skill.

2 ★

Increase the current weapon's base HP growth by 10%.

3 ★

Normal attacks also fire two missiles, each dealing damage equal to 5% of ATK to the target and restoring 5 weapon charge points.

4 ★

Increase the current weapon's base HP growth by 20%.

5 ★

Increase speed of obtaining weapon charge by 20% (not applicable to missile attacks).

6 ★

Grant all teammates within range 60% damage reduction whenever a skill dispels control effects from the target.

Skills

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200
  • Normal Attack Lv. 21

    Damage

    While on the ground, swing the staff to attack 5 times in a row. First Attack: Deal damage equal to 33.9% of ATK plus 214. Second Attack: Deal damage equal to 25.4% of ATK plus 160. Third Attack: Deal damage equal to 41% of ATK plus 259. Fourth Attack: Deal damage equal to 56.1% of ATK plus 354. Fifth Attack: Deal damage equal to 98.8% of ATK plus 624.

    Attack x5
  • Soaring Barrage Lv. 21

    Damage

    While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to 43.9% of ATK plus 277. Second Attack: Deal damage equal to 31.7% of ATK plus 200. Third Attack: Deal damage equal to 34.4% of ATK plus 217. Fourth Attack: Deal damage equal to 61.6% of ATK plus 389. Fifth Attack: Deal damage equal to 64.3% of ATK plus 406.

    JumpAttack x5
  • Moonfall Lv. 21

    Damage

    Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 77.2% of ATK plus 488 damage.

    JumpHold Attack
  • Focused Assault Lv. 21

    Damage

    After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance. First Attack: Pull in enemies in front of the user, strongly suspending them and deal damage equal to 21.7% of ATK plus 137 every 0.3 seconds (up to 4 times). Second Attack: Deal damage equal to 25.2% of ATK plus 159 at the target location and to nearby enemies every 0.3 seconds.

    Attack x3Hold Attack

Upgrade Materials

0 200
0 200

Augmentation

Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 52500
  • Magcore 28
  • Nano Coating I 25
  • Booster Frame I 23
  • Heart of Lightning 42
  • Nano Coating II 42
  • Booster Frame II 42
  • Lightningsource 22
  • Nano Coating III 22
  • Booster Frame III 22

Req. Wanderer Level 100.

Enhancement

Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800