EM Blade
The earliest electromagnetic Omnium project. The blade is easy to handle, and is very popular among Wanderers that are not great fighters.
- Element Volt
- Type Damage
- C Shatter 3.60
- A Charge 8.80
- Attack 218 (Lv. 200, 0★)
- Resistance 90 (Lv. 200, 0★)
- HP 15529 (Lv. 200, 0★)
Weapon Enhancements (levels)
Affects skill damage and weapon statsWeapon Advancements (stars)
Affects weapon statsWeapon Effects
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 70.00% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
Skills
Weapon Enhancements (levels)
Affects skill damage and weapon statsQuick Slash Lv. 21
DamageWhile on the ground, swing the blade to attack 5 times in a row. First Attack: Deal damage equal to 34.6% of ATK plus 219 and knock the target back a short distance. Second Attack: Deal damage equal to 30.1% of ATK plus 190 and knock the target back a short distance. Third Attack: Deal damage equal to 27.4% of ATK plus 173 and knock the target back a short distance. Fourth Attack: Deal damage equal to 47.9% of ATK plus 303 and knock the target back a short distance. Fifth Attack: Deal damage equal to 72.2% of ATK plus 456 and launch the target.
Attack x5Jumping Strike Lv. 21
DamageWhile airborne, use normal attack to attack 4 times in a row. First Attack: Deal damage equal to 15.7% of ATK plus 99. Second Attack: Deal damage equal to 25.3% of ATK plus 160. Third Attack: Deal damage equal to 45.1% of ATK plus 285. Fourth Attack: Deal damage equal to 67.4% of ATK plus 426 and deliver a knockdown.
JumpAttack x4Cyclone Lv. 21
DamageTap and hold the normal attack button after normal attacks to trigger Cyclone. Upon hit, suspend the target and deal 22.3% of ATK plus 141 to a single target.
AttackHold AttackDiving Edge Lv. 21
DamageTap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Diving Edge. While falling, deal damage equal to 6.4% of ATK plus 40 each hit. Upon landing, deal damage equal to 35.6% of ATK plus 225 to surrounding targets and knock them back. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
JumpHold AttackSneak Attack Lv. 21
DamageApproach the enemy from behind while crouching, then use normal attack to trigger Sneak Attack, dealing damage equal to 256.5% of ATK plus 1620.
CrouchAttack
Upgrade Materials
Augmentation
Increases max weapon level to Lv. 200
and raises weapon skills to
Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills
to Lv. 21.
Req. Wanderer Level 100.
Enhancement
Increases weapon level from Lv. 0 to Lv. 200