Alabaster Tiger

SSR rarity

With a flourish of sleeves and sword's dance divine, who can fathom the depths of this heart o' mine?

  • Ice
    Element Frost
  • DPS
    Type Damage
  • SS
    Shatter 16.00
  • A
    Charge 8.00
  • Attack 650 (Lv. 200, 0★)
  • HP 40000 (Lv. 200, 0★)
  • Crit 499 (Lv. 200, 0★)

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200

Weapon Advancements (stars)

Affects weapon stats
0
0 1 2 3 4 5 6

Part of a set

Added in version 3.3

Weapon Effects

Ice Shell

When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151.00% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.

Frost Resonance

Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Extreme Cold: Unload

After using Sword Art: Shadowy Ice, every second, deal damage equal to 70% of frost ATK plus 10% of the Wanderer's Max HP plus 36% of the sum of all the Wanderer's resistance types plus 135% of crit to targets hit for 30 seconds. Multiple Unload damage will not stack and Extreme Cold damage will be counted as skill damage. If there is 1 volt/flame/physical weapon of any kind equipped, Extreme Cold damage is multiplied by 1.3 times. In addition, Extreme Cold damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

Each advancement requires 1x Alabaster Tiger duplicate to upgrade.

Stars Effect
1 ★

After launching Frost Blades, the Wanderer's frost ATK is increased by 10% and nearby targets will be dealt damage equal to 80% of ATK every second for 30 seconds.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

The Wanderer can produce up to 4 Frost Blades and Temperature Reduction's damage's base multiplier is increased to 360%. If the target is the only one affected by Temperature Reduction within 6 seconds, additionally apply Vein Seal to the target, reducing their speed by 30% (unavailable in Apex League and against bosses). If the target receives Frost Blade damage again during Vein Seal's duration, trigger Icy Burst, dealing skill damage equal to 1700% of ATK plus 2% of the target's already-lost HP at that point (Icy Burst damage will be no lower than 2000% of the Wanderer's frost ATK and no higher than 2200% of the Wanderer's frost ATK). Then, remove the Vein Seal and Temperature Reduction effects on the target.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

The damage dealt by Crystalline Crack and Cold Air is additionally increased by 50%. Light Steps' use attempts is increased to 10 and recovery rate is increased to 1 attempt every 3 seconds.

6 ★

The Temperature Reduction effect inflicted after firing Frost Blades is now applied to an area and also deals additional damage equal to 990% of ATK to nearby targets.

Skills

Weapon Enhancements (levels)

Affects skill damage and weapon stats
200
0 200
  • Sword Art: Mooncutter Lv. 21

    Damage

    While on the ground, use normal attack to launch 6 attacks in a row. First Attack: Deal damage equal to 97.8% of ATK plus 618 and knock the target back. Second Attack: Deal damage equal to 129.4% of ATK plus 817 and knock the target back. Third Attack: Deal damage equal to 207.2% of ATK plus 1309 and knock the target back. Fourth Attack: Deal damage equal to 125% of ATK plus 789 and knock the target back. Fifth Attack: Deal damage equal to 226% of ATK plus 1427 and draw in enemies to the front of the Wanderer. Sixth Attack: Deal damage equal to 253.6% of ATK plus 1602 and launch the target. After triggering Sword Art: Mooncutter, tap and hold normal attack to trigger Sword Art: Endless Snow.

    After any of Alabaster Tiger's normal attacks land a hit, apply 1 stack of Crystalline Crack to the target, dealing normal attack damage equal to 48% of ATK every second for 15 seconds. Only 1 stack of Crystalline Crack can be applied to the same target every 4 seconds, stacking up to 3 times. The stacks will disappear one by one after the effect duration is over.

    Attack x6
  • Sword Art: Plum Swordcry Lv. 21

    Damage

    While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance. First Attack: Deal damage equal to 95.9% of ATK plus 606. Second Attack: Deal damage equal to 100.7% of ATK plus 636. Third Attack: Deal damage equal to 218.6% of ATK plus 1381. Fourth Attack: Deal damage equal to 130% of ATK plus 821. Fifth Attack: Deal damage equal to 213.7% of ATK plus 1350. Sixth Attack: Deal damage equal to 256.9% of ATK plus 1623.

    JumpAttack x6
  • Sword Art: Endless Snow Lv. 21

    DamageControl

    While using normal attack on the ground, tap and hold normal attack to trigger Sword Art: Endless Snow. Use mind control to manipulate the sword while consuming endurance, during which the Wanderer gains hyperbody. Every attack that lands deals damage equal to 140.8% of ATK plus 889 to nearby targets. When Sword Art: Endless Snow ends, release a powerful sword aura, dealing damage equal to 422.4% of ATK plus 2668 to nearby targets.

    Hold Attack
  • Sword Art: Falling Frost Lv. 21

    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Sword Art: Falling Frost. While falling, deal damage equal to 75% of ATK plus 474 each time the target is hit. Upon landing, deal damage equal to 366.7% of ATK plus 2316 to nearby targets.

    JumpHold Attack
  • Light Steps Lv. 21

    Support

    While the Wanderer is airborne after double jumping, tap jump to trigger Light Steps. Briefly dash upward before continuously gliding. While airborne, Light Steps can be used up to 2 times. While on the ground, Light Steps recovers 1 use attempt every 10 seconds (switching areas, switching weapons, or unequipping Alabaster Tiger will reset the use attempts).

    Jump x2MovementJump

Upgrade Materials

0 200
0 200

Augmentation

Increases max weapon level to Lv. 200 and raises weapon skills to Lv. 20.
A final augmentation exists at weapon level 200, raising weapon skills to Lv. 21.

  • Gold 84000
  • Icecore 39
  • Acidproof Glaze I 35
  • Nanofiber Frame I 32
  • Heart of Winter 65
  • Acidproof Glaze II 65
  • Nanofiber Frame II 65
  • Snowsource 32
  • Acidproof Glaze III 32
  • Nanofiber Frame III 32

Req. Wanderer Level 100.

Enhancement

Increases weapon level from Lv. 0 to Lv. 200

  • Gold 113800
  • EXP 113800

Meta

Analysis

Rating

Recommended Matrices

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Meta last updated by Emi on January 3, 2024

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